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--魁炎星王-ソウコ function c96381979.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_BEASTWARRIOR),4,2) c:EnableReviveLimit() --set local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(96381979,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(c96381979.setcon) e1:SetTarget(c96381979.settg) e1:SetOperation(c96381979.setop) c:RegisterEffect(e1) --negate local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(96381979,1)) e2:SetCategory(CATEGORY_DISABLE) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCost(c96381979.discost) e2:SetTarget(c96381979.distg) e2:SetOperation(c96381979.disop) c:RegisterEffect(e2) --spsummon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(96381979,2)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e3:SetCode(EVENT_TO_GRAVE) e3:SetCondition(c96381979.spcon) e3:SetCost(c96381979.spcost) e3:SetTarget(c96381979.sptg) e3:SetOperation(c96381979.spop) c:RegisterEffect(e3) end function c96381979.setcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_XYZ) end function c96381979.filter(c) return c:IsSetCard(0x7c) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable() end function c96381979.settg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c96381979.filter,tp,LOCATION_DECK,0,1,nil) end end function c96381979.setop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) local g=Duel.SelectMatchingCard(tp,c96381979.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SSet(tp,g:GetFirst()) end end function c96381979.discost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c96381979.dfilter(c) return c:IsFaceup() and c:IsType(TYPE_EFFECT) and not c:IsRace(RACE_BEASTWARRIOR) end function c96381979.distg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c96381979.dfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end end function c96381979.disop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c96381979.dfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil) local tc=g:GetFirst() local c=e:GetHandler() while tc do local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,2) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,2) tc:RegisterEffect(e2) tc=g:GetNext() end end function c96381979.spcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) end function c96381979.cfilter(c) return c:IsFaceup() and c:IsSetCard(0x7c) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToGraveAsCost() end function c96381979.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c96381979.cfilter,tp,LOCATION_ONFIELD,0,3,nil) or Duel.IsPlayerAffectedByEffect(tp,46241344) end if Duel.IsExistingMatchingCard(c96381979.cfilter,tp,LOCATION_ONFIELD,0,3,nil) and (not Duel.IsPlayerAffectedByEffect(tp,46241344) or not Duel.SelectYesNo(tp,aux.Stringid(46241344,0))) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,c96381979.cfilter,tp,LOCATION_ONFIELD,0,3,3,nil) Duel.SendtoGrave(g,REASON_COST) end end function c96381979.spfilter(c,e,tp) return c:IsLevelBelow(4) and c:IsRace(RACE_BEASTWARRIOR) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) end function c96381979.afilter1(c,g) return g:IsExists(c96381979.afilter2,1,c,c:GetAttack()) end function c96381979.afilter2(c,atk) return c:IsAttack(atk) end function c96381979.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local g=Duel.GetMatchingGroup(c96381979.spfilter,tp,LOCATION_DECK,0,nil,e,tp) return not Duel.IsPlayerAffectedByEffect(tp,59822133) and Duel.GetLocationCount(tp,LOCATION_MZONE)>1 and g:IsExists(c96381979.afilter1,1,nil,g) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_DECK) end function c96381979.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end local g=Duel.GetMatchingGroup(c96381979.spfilter,tp,LOCATION_DECK,0,nil,e,tp) local dg=g:Filter(c96381979.afilter1,nil,g) if dg:GetCount()>=1 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tc1=dg:Select(tp,1,1,nil):GetFirst() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tc2=dg:FilterSelect(tp,c96381979.afilter2,1,1,tc1,tc1:GetAttack()):GetFirst() Duel.SpecialSummonStep(tc1,0,tp,tp,false,false,POS_FACEUP_DEFENSE) Duel.SpecialSummonStep(tc2,0,tp,tp,false,false,POS_FACEUP_DEFENSE) Duel.SpecialSummonComplete() end end