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--影霊衣の反魂術 function c97211663.initial_effect(c) --Activate local e1=aux.AddRitualProcEqual2(c,c97211663.filter,LOCATION_HAND+LOCATION_GRAVE) e1:SetCountLimit(1,97211663) --search local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_GRAVE) e2:SetCondition(c97211663.thcon) e2:SetCost(c97211663.thcost) e2:SetTarget(c97211663.thtg) e2:SetOperation(c97211663.thop) c:RegisterEffect(e2) end function c97211663.filter(c) return c:IsSetCard(0xb4) end function c97211663.thcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 end function c97211663.cfilter(c) return c:IsSetCard(0xb4) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost() end function c97211663.thcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() and Duel.IsExistingMatchingCard(c97211663.cfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c97211663.cfilter,tp,LOCATION_GRAVE,0,1,1,nil) g:AddCard(e:GetHandler()) Duel.Remove(g,POS_FACEUP,REASON_COST) end function c97211663.thfilter(c) return c:IsSetCard(0xb4) and c:IsType(TYPE_SPELL) and c:IsAbleToHand() end function c97211663.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c97211663.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c97211663.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c97211663.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end