攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--星遺物の加護 function c97648103.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,97648103) e1:SetTarget(c97648103.target) e1:SetOperation(c97648103.activate) c:RegisterEffect(e1) --destroy replace local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EFFECT_DESTROY_REPLACE) e2:SetRange(LOCATION_GRAVE) e2:SetTarget(c97648103.reptg) e2:SetValue(c97648103.repval) e2:SetOperation(c97648103.repop) c:RegisterEffect(e2) end function c97648103.thfilter(c,e) return c:IsType(TYPE_MONSTER) and c:IsSetCard(0xfd) and c:IsAbleToHand() and c:IsCanBeEffectTarget(e) end function c97648103.target(e,tp,eg,ep,ev,re,r,rp,chk) local g=Duel.GetMatchingGroup(c97648103.thfilter,tp,LOCATION_GRAVE,0,nil,e) if chk==0 then return g:GetClassCount(Card.GetCode)>=2 end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g1=g:Select(tp,1,1,nil) g:Remove(Card.IsCode,nil,g1:GetFirst():GetCode()) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g2=g:Select(tp,1,1,nil) g1:Merge(g2) Duel.SetTargetCard(g1) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g1,2,0,0) end function c97648103.activate(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local sg=g:Filter(Card.IsRelateToEffect,nil,e) if sg:GetCount()>0 then Duel.SendtoHand(sg,nil,REASON_EFFECT) end end function c97648103.repfilter(c,tp) return c:IsFaceup() and c:IsControler(tp) and c:IsReason(REASON_BATTLE) and c:IsType(TYPE_LINK) and c:IsLinkState() end function c97648103.reptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToRemove() and eg:IsExists(c97648103.repfilter,1,nil,tp) end return Duel.SelectEffectYesNo(tp,e:GetHandler(),96) end function c97648103.repval(e,c) return c97648103.repfilter(c,e:GetHandlerPlayer()) end function c97648103.repop(e,tp,eg,ep,ev,re,r,rp) Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_EFFECT) end