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--ライトロード・ドミニオン キュリオス function c98095162.initial_effect(c) --link summon aux.AddLinkProcedure(c,nil,3,3,c98095162.lcheck) c:EnableReviveLimit() --to grave local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(98095162,0)) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetCountLimit(1,98095162) e1:SetCondition(c98095162.tgcon) e1:SetTarget(c98095162.tgtg) e1:SetOperation(c98095162.tgop) c:RegisterEffect(e1) --discard deck local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(98095162,1)) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetCategory(CATEGORY_DECKDES) e2:SetRange(LOCATION_MZONE) e2:SetCode(EVENT_TO_GRAVE) e2:SetCountLimit(1,98095163) e2:SetCondition(c98095162.ddcon) e2:SetTarget(c98095162.ddtg) e2:SetOperation(c98095162.ddop) c:RegisterEffect(e2) --to hand local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(98095162,2)) e3:SetCategory(CATEGORY_TOHAND) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_LEAVE_FIELD) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e3:SetCondition(c98095162.thcon) e3:SetTarget(c98095162.thtg) e3:SetOperation(c98095162.thop) c:RegisterEffect(e3) end function c98095162.lcheck(g) return g:GetClassCount(Card.GetLinkAttribute)==1 and g:GetClassCount(Card.GetLinkRace)==g:GetCount() end function c98095162.tgcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK) end function c98095162.tgtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGrave,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK) end function c98095162.tgop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGrave,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoGrave(g,REASON_EFFECT) end end function c98095162.cfilter(c,tp) return c:IsPreviousLocation(LOCATION_DECK) and c:GetPreviousControler()==tp end function c98095162.ddcon(e,tp,eg,ep,ev,re,r,rp) return bit.band(r,REASON_EFFECT)~=0 and eg:IsExists(c98095162.cfilter,1,nil,tp) end function c98095162.ddtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,3) end function c98095162.ddop(e,tp,eg,ep,ev,re,r,rp) Duel.DiscardDeck(tp,3,REASON_EFFECT) end function c98095162.thcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return (c:IsReason(REASON_BATTLE) or (c:GetReasonPlayer()==1-tp and c:IsReason(REASON_EFFECT) and c:GetPreviousControler()==tp)) and c:IsPreviousPosition(POS_FACEUP) end function c98095162.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and chkc:IsAbleToHand() end if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToHand,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function c98095162.thop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) end end